Proposed Disadvantage: Epileptic

Loot lists. Random encounters. Fallout mechanics. Anything we want. Well, anything Matt wants. It's his game after all.

Moderators: Matt, Andrew

Post Reply
User avatar
Seth
Dice Roller
Posts: 250
Joined: Thu Jan 01, 2009 1:55 pm

Proposed Disadvantage: Epileptic

Post by Seth » Fri Sep 11, 2015 4:49 pm

Have been thinking after playing the system with Drew on Labor Day, so here's my first thought for a new disadvantage. Let me know what you think.


-----------------
Epileptic (+1-3D): You are prone to seizures. Does not apply when using Fate points. Does not apply to non-physical skill rolls.
(+1D) When rolling a 1 on a wild die adds +5 to the difficulty of any physical skill used on that turn to control the seizure.
(+2D) When rolling a 1 on a wild die adds +10 to the difficulty of any physical skill used on that turn to control the seizure.
(+3D) When rolling a 1 on a wild die you to shake uncontrollably, losing all remaining actions during that turn. The seizure can not be avoided.
-----------------
Remember, a Jedi's strength flows from the pants.

Post Reply